featured projects

Overtone Client: Undergraduate capstone project
Methods: Design sketch, programming (Java, PHP, HTML/CSS), usability testing
Tools: Macromedia Flash, Fireworks, XHTML, CSS, Java

Strategy: Overtone is a program designed to handle analysis of waveforms. Further, the results of this analysis will allow for extraction matching the structure of a given waveform with another, providing what hopes to be an approximate solution to music identification when provided with music that has already been digitally encoded into a *.wav or *.raw file.

Team Members: John Palmer, Kayce Reed, and Kevin Zimmermann
Special Thanks to Dennis Groth and Matt Hottell
airpump graphic Client: Graphic portfolio
Method: Instructional/informational graphics design
Tools: Adobe Photoshop, Adobe Illustrator

Strategy: Here is a collection of my graphic work from R542, a course taught by Elizabeth Boling in the Instructional Systems Technology department in IU's School of Education.

collection of work

gasonline and perception Client: Class assignment
Method: Survey
Tools: Adobe Photoshop, Adobe Illustrator

Strategy: This study looked at public perception and the price of gasoline. I asked individuals what type of vehicle they currently drive and compared that to their perception of the price of gasoline. While the sample size was small, my findings suggest a correlation to the perception that gasoline is NOT expensive by individuals who drive less efficient vehicles.

graphic

presentation

weego Client: Class assignment
Methods:Appearance prototype, usability testing, contextual inquiry, focus group
Tools: HTML, Adobe Photoshop, Adobe Illustrator

Strategy: This study focuses on designing a web-based social networking infrastructure using mobile GPS technology to coordinate ridesharing for young adults (ages 18-22). Young American adults typically desire independence at an age when habitual commuter patterns are formed. The primary goal of this system is to stimulate young adults to travel in groups using proven social networking methods. This study evaluates the usability and effectiveness of using a mobile social network to promote ridesharing.

Weego Social Networking/Ride Sharing.pdf

Team Members: Farzaneh Asgharpour, Shruti Bhandari, Petia Dimitrova, Kayce Reed, and Adam Shahrani
turtle image Client: Class assignment
Methods: Ethnography, contextual inquiry
Tools: Adobe Photoshop

Strategy: Completed a disposable camera study in order to:
                          - See the world from target person's point-of-view
                          - Understand target person's lifestyle
                          - Understand what target person values

The person chosen for this assignment was the epitome of the "family man". Through both the photographs he took as well as the interview which I conducted, I was able to look further into his values, beliefs, and to gain insight into his lifestyle.

Usability Camera Study.pdf
uits Client: UITS, class assignment
Methods: Usability testing, appearance prototype
Tools: Adobe Photoshop

Strategy: These documents were created as part of a group project in which our team explored the Indiana University Libraries’ Address Book System. Our goal for this study was to determine the usefulness and ease of use for the IU Address Book by administering usability tests on users unfamiliar with the application.

This paper outlines our usability study which was performed on the IU Address Book: IU Address Book: Usability Study.pdf

This paper compared the hueristic evaluation performed to the results of our usability testing: IU Address Book: HE vs. UT.pdf

Team Members: Pin Sym Foong, Kayce Reed, and Sam Shoulders
MCHS Client: Monroe County Historical Society, Class Assignment
Methods: Ethnography, formation of PRICPS, concept system
Tools: Illustrator, Photoshop, Sulu design studio

Strategy: Through what we are calling the "PIE" (partication, interaction, and engagement) in museum design, Team Iota is working to enhance the Monroe County Historical Society in terms of patron experience. We hope that our concept system will develop into a long-term strategy for MCHS to enhance their organization and enhance the experience of patrons who visit their museum.

Team Members: Kayce Reed, Tyler Pace, and Ronald Simamora
elevator museum Client: Class assignment
Methods: 3D Modeling, experiencing disability, ethnography, experience prototype
Tools: Digital photography and video, iMovie, Maya

Strategy: After experiencing disability first-hand, our team is striving to create a museum exhibit which is completely accessible and provides an enjoyable (yet educational) experience for the person using our design.

Team Members: Shruti Bhandari, Ralf Frieser, and Kayce Reed